Namaste 🙏 I am

Aditya Sisodiya

Interaction Designer

Experienced XR Designer, believes in Human-Centered Design, and loves to design impactful products and experiences that are memorable and immersive. Recently, completed my thesis project at Samsung R&D Institute India, Bangalore

Here is a selection of my Academic, Personal and Professional work

UX

Indian Institute of Technology

Guwahati

B.Tech in Chemical Science and Tech

with Minor in Chemical Engineering

University of Applied Science

Berlin

Exchange Program in HCI and 

Communication Design

National Institute of Design

Bangalore

Masters in Interaction Design

Ongoing

 
Home
Home
Resume
Home

My Projects

Professional

Graduation Project | Samsung R&D Bengaluru

State of gaming in 5G era

Duration: 6 Months

#5G #GameStreaming #PlatformAgnostic #CloudGaming 

SamsungIntern.png

Identify 5G  intervention touchpoints  & design experience for Platform Agnostic gaming on Samsung Devices

gh.png

UX Designer intern | InfoEdge Noida | 99acres

Property Posting Form UX

Duration: 2 Months

#FormUX #VUI #ConversationalUI #Dialogflow

Understand the difficulties while listing a property on 99acres and use these insights/touchpoints to redesign the form for posting the property.

 
 

Personal

Virtual Reality Simulator | Createxion

TrainX

Explore VR technology to effectively and safely train operators to work with KUKA's LBR iiwa Bot in HRC (Human-Robot Collaboration) Environment

#HRI #VRsim #Handtracking #Oculus

Kuka.png

01/04

Shared AR Space | Createxion

Draw It! AR

Design a multi-user platform to allow them to share, create, ideate, and make collaborative art in a shared augmented space using AR technology

02/04

Draw-It.png

#CloudAnchor #MobileAR #CollaborativeArt

Guidelines | Createxion

VR Guidelines

Summary of my learning in the field of immersive technology. Detailed guidelines of how can we create effective and immersive experiences.

03/04

#ARVR #Guidelines #Learning

1_00s18.png

XR Configurator | Createxion

Car Configurator

Explore VR technology to effectively and safely train operators to work with KUKA's LBR iiwa Bot in HRC (Human-Robot Collaboration) Environment

04/04

1_00s17.png

#ProductConfigurator #VR #VirtualShowroom

 

Academic

Physical Computing | Semester 2

Project T.U.D.I.R.C

01/04

Made an Arcade Machine with a controller that uses hand position, sound intensity, and heart rate as an input.

1_0012.png

#Arduino #GameDesign #Handtracking #Multimodal

Multimodal Interaction | Semester 3

Alicia 

02/04

Making private shopping experience more conversational and provide voice assistance to help the puzzled users to choose the right item.

1_0013s.png

#CloudAnchor #MobileAR #CollaborativeArt

Design Project 2 | Exchange Semester

Exorcism VR

03/04

Explore the possibilities of the virtual-physical intermediate world and examine the question of how virtual and physical worlds can coexist, interact, and complement each other.

#CloudAnchor #MobileAR #CollaborativeArt

Design Project 3 | Semester 4

PDS

04/04

To study Public Distribution Service and Understand the gaps in the system and
use the insights to redesign PDS

#CloudAnchor #MobileAR #CollaborativeArt

Made with 💗 ,74 cups of ☕ and 💻 code by Us

©2020 Createxion